void vdsUnfoldNode (vdsNode *node)

Unfold the given node


Unfold the given node. The dual operation of vdsFoldNode(), expanding the representative vertex of the given node N to the representative vertices of N's children. This adds some triangles to the scene (N->subtris). N must lie on the active boundary, which will be adjusted to follow N's child nodes.
node - The node to be unfolded.
See Also:
See note on vdsFoldNode()

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