vdsTri* vdsAddTri (int v0, int v1, int v2) Add a triangle of the original model
Add a triangle of the original model. Given a triangle (specified as three corner indices into a vertex list) creates a vdsTri struct with the given attributes. Later, when vdsEndVertexTree() is called, each tri will be copied directly into the subtri array of the appropriate node. Note that the vertices indexed by the triangle must already have been added via vdsAddNode().
alphabetic index hierarchy of classes