Standard callbacks: rendering nodes Simple example routines for rendering the vertex tree.
Standard routines for rendering the active triangle list associated with a vdsNode. The user may provide a custom rendering function to be called on each node, or may choose to use one of the standard ones provided here.Note: The rendering callback is responsible for updating the node->proxies field when a node representing a triangle corner is folded or unfolded. When writing a custom rendering callback, be sure to call vdsUpdateTriProxies on each triangle before rendering it.
alphabetic index hierarchy of classes